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	<title>KevRichard &#187; Personal Thoughts</title>
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		<title>Why I Sometimes Don&#8217;t &#8216;Like&#8217; The Like</title>
		<link>http://kevrichard.com/2011/11/why-i-sometimes-dont-like-the-like/</link>
		<comments>http://kevrichard.com/2011/11/why-i-sometimes-dont-like-the-like/#comments</comments>
		<pubDate>Fri, 25 Nov 2011 02:47:43 +0000</pubDate>
		<dc:creator>Kevin  Richard</dc:creator>
				<category><![CDATA[Personal Thoughts]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Facebook "likes"]]></category>
		<category><![CDATA[measurement success]]></category>
		<category><![CDATA[rant]]></category>
		<category><![CDATA[Social Media Measurement]]></category>

		<guid isPermaLink="false">http://kevrichard.com/?p=1016</guid>
		<description><![CDATA[At times I have a bit of a love /hate relationship with the &#8216;like&#8217; on Facebook posts and spread across the web.  I think we can all agree that it is an action, it&#8217;s a sign that someone&#8217;s awake or at least somewhat conscious of what they are clicking. What it isn&#8217;t? A sale of [...]]]></description>
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<p>At times I have a bit of a love /hate relationship with the &#8216;like&#8217; on Facebook posts and spread across the web.  I think we can all agree that it is an action, it&#8217;s a sign that someone&#8217;s awake or at least somewhat conscious of what they are clicking. What it isn&#8217;t? A sale of product or a sign that the user has just done about face and has professed their love  of your brand. Overall though there seems to be a sort of fixation on this simple engagement.</p>
<p><strong>Like this if you like Puppies!</strong></p>
<p>Asking users to like something does have its tactical uses. Those who are a bit educated about the ins and outs of the Facebook news feed know that a user engaging with a source&#8217;s content frequently equals a higher relevancy score to the content source. Throwing up a piece of content that is generally enjoyable and asking users to like it means that the relevancy score is  bumped up a few spots and fans are just a bit more likely to see your content. Does this mean you should flood your feed with &#8220;LIKE THIS!&#8221; content? Well if that&#8217;s the sort of depth you want your brand to have then go for it! What this won&#8217;t do is sell your product or improve a users thoughts on certain attributes of your product unfortunately.</p>
<p><strong>Time to throw away the &#8216;like&#8217;?</strong></p>
<p>Am I asking people to ignore the &#8216;like&#8217; completely? Absolutely not! Should the like engagement be considered along with other factors? Yes!   Compare it to consumer response (what are people saying in the comments) , the propensity of users to like your key messaging compared to other content  and I could go on&#8230;. Measuring channel success  in my opinion means measuring how you are changing people&#8217;s perception of your brand and product. Are people more likely to talk positively about your brand and as a result  increasing sales because of WOM? Has your brand gone from being seen as stale to something that people have feelings for? And lastly at the end of it all have you been able to track increased dollars going into your firms bank account?  At the end of the day changing minds rather than encouraging clicks should be the end goal, not the afterthought.</p>
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		<title>Can I Get Dirty With Your Data?</title>
		<link>http://kevrichard.com/2011/11/can-i-get-dirty-with-your-data/</link>
		<comments>http://kevrichard.com/2011/11/can-i-get-dirty-with-your-data/#comments</comments>
		<pubDate>Sun, 06 Nov 2011 18:10:13 +0000</pubDate>
		<dc:creator>Kevin  Richard</dc:creator>
				<category><![CDATA[Personal Thoughts]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[compiling data]]></category>
		<category><![CDATA[data analysis]]></category>
		<category><![CDATA[making data sexy]]></category>
		<category><![CDATA[social media analytics]]></category>

		<guid isPermaLink="false">http://kevrichard.com/?p=1005</guid>
		<description><![CDATA[The initial steps of data analysis; Collecting data from various sources, ensuring the accuracy of the data and then putting it all into a legible format. Doing the grunt work of social media analytics (or really any data analysis) is not the most fun or glamorous part of the process but through my experience I&#8217;ve [...]]]></description>
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<p>The initial steps of data analysis; Collecting data from various sources, ensuring the accuracy of the data and then putting it all into a legible format. Doing the grunt work of social media analytics (or really any data analysis) is not the most fun or glamorous part of the process but through my experience I&#8217;ve learned that having this level of intimacy with your data is an important  part of in ensuring the delivery of solid insight and analysis .</p>
<p><strong>Getting In Close With The Numbers</strong></p>
<p>Having to compile the different parts of your data puts you at a level of closeness with it that is not as easy to get otherwise. Entering in each source and dealing with all the tools you see almost instantly when there is a gap or significant change within your metrics because you see all the data points in front of you. Compare this with just getting summary data and you just get a snap shot of the entire picture of what is happening. Let&#8217;s just say this is like taking your data out for the day compared to having a quick phone call with them. One is much more effective in getting your desired result than the other.</p>
<div id="attachment_1010" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.flickr.com/photos/exey/3350203664/in/photostream"><img class="size-medium wp-image-1010" title="Import Libraries" src="http://kevrichard.com/wp-content/uploads/2011/11/Making-your-data-sexy-300x262.jpg" alt="" width="300" height="262" /></a><p class="wp-caption-text">Dressing up your data. Picture C/O Exey Panteleev</p></div>
<p>&nbsp;</p>
<p><strong>Having Your Way with The Data:</strong></p>
<p>When all of the grunt work is done and your data set is put together and prettied up you tend to already have a sense of what you want to explore when you actually go and do your analysis. You&#8217;ll know where all the sweet spots are and try to determine why things happened the way they did. Experiencing all the parts of the data as a whole rather than in separation there&#8217;s a better understanding of the linkages and causes of change in the data. You are better able to see where something went up as a result of X or Y action. By having your hands in everything means you are able to get in there and push the right buttons to get the best end result.</p>
<p><strong>Growing Old Together:                </strong></p>
<p>In my work there have been some data sets that I&#8217;ve dealt with for a LONG time, sometimes since their inception going months back. Much like a long term relationship with a person you can get a read on when things are going as per usual or even great but you can also see when there is a significant drop off or unexpected event. In this sense your mental set is more finely tuned to see the trends and linkages within your data store. When your data set is mad at you, you know almost immediately to do something to fix it!</p>
<div id="attachment_1007" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.flickr.com/photos/blucier/5541140176/"><img class="size-medium wp-image-1007 " src="http://kevrichard.com/wp-content/uploads/2011/11/Sexy-Data-300x200.jpg" alt="" width="300" height="200" /></a><p class="wp-caption-text">The &#39;sexy&#39; end result. Picture C/O @BenLucier</p></div>
<p>&nbsp;</p>
<p><strong>Setting Yourself Up For The &#8220;Money Shot&#8221;</strong></p>
<p>When all is said and done, the data is all in and you&#8217;re fully into writing the report, by knowing your data you are able to tell the right story and enter in the best summary metrics to share with your client. In the end, the job of an analyst is to see the data and make sense of it in the best way possible for your specific audience. Your &#8220;money shot&#8221; in all of this is when your client is sent off with the best insight and recommendations that they can take action on. When they are happy that they are seeing improvement in their operations or learning something useful that they can apply to their business this means increased results and profit for your organization. Essentially  something people will pay to see <img src='http://kevrichard.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
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		<title>The Evolution of Gamer Camp</title>
		<link>http://kevrichard.com/2010/11/the-evolution-of-gamer-camp/</link>
		<comments>http://kevrichard.com/2010/11/the-evolution-of-gamer-camp/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 02:10:53 +0000</pubDate>
		<dc:creator>Kevin  Richard</dc:creator>
				<category><![CDATA[Personal Thoughts]]></category>
		<category><![CDATA[gamer camp]]></category>
		<category><![CDATA[Toronto]]></category>
		<category><![CDATA[Video games]]></category>

		<guid isPermaLink="false">http://kevrichard.com/?p=890</guid>
		<description><![CDATA[ ]]></description>
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<p>In  the last session I attended at this year&#8217;s Gamer Camp <a href="http://www.benjaminrivers.com/">Benjamin Rivers</a> spoke about how the way we interact with games and with others while playing  games has changed over the years. Similarly in looking back at this year&#8217;s Gamer Camp I think there has also been  a dramatic (and awesome!) shift in the way the event has flowed and developed this year over last.</p>
<p>Having attended last year&#8217;s <a href="http://www.gamercamp.ca/">Gamer Camp</a> I was like an impatient kid on Christmas Eve waiting for this year&#8217;s Gamer Camp to arrive and I definitely wasn&#8217;t let down. Starting from just an idea  between <a href="http://twitter.com/#!/jaimewoo">Jamie Woo</a> and <a href="http://twitter.com/#!/markrabo">Mark Rabo</a> in fall 2009, this year&#8217;s Gamer Camp which occurred  on Nov. 13 and 14 grew to become not only much  bigger but also very different.</p>
<p>While keeping with the original format of Gamer Camp 1 on the first day I have to say that the addition of Day 2 was the most exciting. Set in the school of design at <a href="http://www.georgebrown.ca/">George Brown College</a> the whole event was really opened up for attendees to explore and interact with the speakers and each other. Rather than a linear list of speakers, everyone in attendance was able to go from session to session or even not go at all having free reign to check out the classic game emulators, indy gaming cabinets or even just taking time out to interact with other game players and creators.</p>
<p>In the end I think this new format encouraged something that most people came to experience which was having an opportunity to just talk about games with fellow gamers and with the Toronto developer community.While gaming has become for the most part mainstream,  having an opportunity to talk passionately about how we play and interact with games still doesn&#8217;t happen often enough.</p>
<p>Looking at how the weekend progressed  you could definitely see that there were relationships formed and perhaps a sense of community being built. For myself I was able to meet some great people and had some great ideas started in my head with potential for projects to be created. Overall I think at the end of day two, people left exhausted but energized for more to come. For achieving this in just two years of existence in my opinion is pretty significant. To Mark, Jamie and everyone else involved in Gamer Camp this year congrats and thanks for the good times!</p>
<p>In a post I hope to have up sometime tomorrow I&#8217;ll take some time to look at some of the key learnings I took away this year. Stay tuned!</p>
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		<title>Will The Kinect Connect With Gamers?</title>
		<link>http://kevrichard.com/2010/10/kinect/</link>
		<comments>http://kevrichard.com/2010/10/kinect/#comments</comments>
		<pubDate>Sun, 03 Oct 2010 17:45:02 +0000</pubDate>
		<dc:creator>Kevin  Richard</dc:creator>
				<category><![CDATA[Personal Thoughts]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Toronto]]></category>
		<category><![CDATA[Video games]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://kevrichard.com/?p=869</guid>
		<description><![CDATA[After having tried out the Xbox 360 Kinect peripheral I give my verdict on whether it may have any long term success. ]]></description>
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<p>The latest  trend in console gaming as of late has been the use of motion technology. Started by Nintendo with the Wiimote , competitors Microsoft and Sony are set to launch their own iterations this fall  of how they plan to allow gamers to interact with games in the months and years to come.</p>
<p>For the past year+ I&#8217;ve been following Microsoft&#8217;s product entry originally called Project Natal and now called the <a href="http://www.xbox.com/en-US/kinect">Kinect. </a> Starting with the presentation  of the Milo project  during E3 2009 I definitely got chills and came to  think that this technology had some major potential ( See  the video below to see what I mean!)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/CPIbGnBQcJY?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/CPIbGnBQcJY?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>1 year passed from the release of the project Milo video and I didn&#8217;t really hear much further about the Kinect until this summer from E3.  The thing was that  there was no mention of Milo, instead there were  announcements of games such as Kinect Adventures and and Kinect Joy Ride. Essentially games aimed towards the casual market  that looked like they were taken from the Wii. After being shown such a great tech demo this was hardly anything ground breaking. Another aspect which shaked my confidence a bit  in the machine  was the discussion from reporter previews making mention of significant play lag when using the Kinect . Would the Kinect not meet its full potential and just turn into a Wii wannabe device?</p>
<p><a href="http://kevrichard.com/wp-content/uploads/2010/10/DSC00431.jpg"><img class="aligncenter size-medium wp-image-871" title="Kinect in Toronto " src="http://kevrichard.com/wp-content/uploads/2010/10/DSC00431-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>Recently I checked out the<a href="http://www.kinectcentral.ca/"> Toronto Kinect preview</a> put  on by  Xbox Canada. Getting to try the system hands on (or hands off really) would finally help me to determine if this was a peripheral that would withstand the lifespan of the Xbox 360 or be eventually discontinued (much like the Xbox HD disc drive).</p>
<p>What are my thoughts on the Kinect now having played it? There is some serious tech behind this machine but its still early days. Getting to try most of the game demos on display I had to say except for Kinect Joy Ride the control of the games were very tight and the game play was fun. I wasn&#8217;t experiencing any sort of lag and my in game character was mimicking my every move flawlessly. Being shown a device tool (shown in the picture below) you could see that the Kinect was essentially a motion capture machine and more. When showed another Kinect tool I was amazed to see the level of detail in the image it was displaying back to me. In a pixelated view of myself even smaller details like the writing on my sweater were being displayed.</p>
<div id="attachment_870" class="wp-caption aligncenter" style="width: 310px"><a href="http://kevrichard.com/wp-content/uploads/2010/10/DSC00434.jpg"><img class="size-medium wp-image-870" src="http://kevrichard.com/wp-content/uploads/2010/10/DSC00434-300x225.jpg" alt="" width="300" height="225" /></a><p class="wp-caption-text">More than just motion capture! </p></div>
<p style="text-align: center;">
<p style="text-align: left;">My concerns for the system? That it will be nothing more than a tool to attract casual gamers pushing out games that contain just short mini contests and family trivia. While it has been confirmed that<a href="http://lionhead.com/Fable/FableIII/"> Fable 3 </a>will have some sort of conectivity and at the Kinnect preview I was assured that they had more in depth games in the works, Microsoft needs to get a few blockbuster quality games on the Kinect for it to be accepted by their primary audience who play games like Halo, God of War and Madden NFL. If they can get games out  with similar game play to the commercial below I&#8217;d be completely sold!</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="505" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/qNuRQmvykwk?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="505" src="http://www.youtube.com/v/qNuRQmvykwk?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: left;">While to a smaller extent, I was also concerned by the demands of the Kinect in terms of how much space and energy it required to play this game. In one demo, I found to be successful in the game I needed to be moving in a floor area that if played in my apartment  would place significant demands on my  living room space.</p>
<p style="text-align: left;">
<p style="text-align: left;">The games  also if played for long periods are definitely a workout ! They aren&#8217;t ones you can simply sit down for, they take your whole body and movement into it. As gaming is often something people  play to to sit back and unwind,  being required to be on their feet and active may be a bit of a put off.</p>
<p style="text-align: left;">
<p style="text-align: left;">Overall I&#8217;m converted back into thinking that the Kinect will be a killer app for the Xbox 360. I hope that Microsoft is able to put the marketing push into this device and persuade gamers to purchase it as I know I will!</p>
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		<title>Our Privacy Online</title>
		<link>http://kevrichard.com/2010/08/our-privacy-online/</link>
		<comments>http://kevrichard.com/2010/08/our-privacy-online/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 00:52:01 +0000</pubDate>
		<dc:creator>Kevin  Richard</dc:creator>
				<category><![CDATA[Personal Thoughts]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gawker]]></category>
		<category><![CDATA[online privacy]]></category>
		<category><![CDATA[personas]]></category>
		<category><![CDATA[Youtube]]></category>

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		<description><![CDATA[For a while I thought that internet privacy was over. The era of your mom telling you that  you shouldn't talk to strangers and to keep your identity a secret was coming to an end.]]></description>
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<p>For a while I thought that internet privacy was over. The era of your mom telling you that  you shouldn&#8217;t talk to strangers and to keep your identity a secret was coming to an end.  I kept the mind set that the internet has become just another facet of a person&#8217;s identity and that information you post up is similar to being part of a phone book or walking down the street. Recently there have been a few things which made me reflect upon  how internet privacy and anonimity on the web still has some importance.</p>
<p><strong>Blizzard Vs. The Hordes: </strong></p>
<p>Earlier <a href="http://us.blizzard.com/en-us/?rhtml=y">Blizzard Corp</a> makers of World of WarCraft, Diablo and Star Craft announced the implementation of a <a href="http://us.battle.net/en/realid/">RealID</a> system which they planned to put into place for the upcoming Star Craft 2 title and later across their entire library of games. The idea behind real ID was that users could interact and be more connected to their friend lists within these games.  Blizzard had to later pull back on this initiative  because of the <a href="http://www.gamespot.com/news/6268568.html?tag=result;title;2">massive backlash</a> from their communities and it is now  an optional feature rather than being  enforced system wide.</p>
<p>When everyone has a Facebook account why would gamers be concerned about revealing their personal information in game? Well for some its a sense of escape, it takes them away from their day to day lives as described in an editorial from Daniel Lipscombe  titled<a href="http://resolution-magazine.co.uk/content/why-i-play-games-my-escapism/"> Why I play games: My Escapism </a>. Gaming is a way to become separate from day to day activities. If you attach your real name to characters in game or within discussion of the game  is that separation still there? Also if  a character named &#8220;Princess Peach&#8221; decked out in pink  is suddenly attached to a user named Joe Blow can this person still act out the characteristics of that character? (Ok extreme example but you get the point!)  Despite all of this openness on social sites such as Facebook,  anonimity is still sought in the gaming world because once you form your character you can be a different person than yourself. When that character suddenly has your name it changes that aspect of the game.</p>
<p><strong>The Anonymous Internet</strong></p>
<p>With the ability to act (almost) completely anonymous online a certain mob mentality can often sink in within a group of like minded users sometimes with negative consequences.</p>
<p>Jessi Slaughter  AKA Kerligirl13 an 11 year old  from the U.S. enjoyed sharing her life and her interests on YouTube like many vloggers. As video views increased on her channel she began to see negative comments and she reacted much like any 11 year old girl would with a reactionary video. This video to haters  with the infamous line &#8220;I&#8217;ll pop a glock in your mouth and make a brain slushy&#8221; went viral and attracted the wrong type of attention. So much so that her and her family are now under <a href="http://www.youtube.com/watch?v=hQKro8WEZ3I">police protection</a> .</p>
<p>A large cause of this problem  is a site called 4chan. Now I won&#8217;t go into much details about the site or its users (because they scare the hell out of even me&#8230;) but as a group they have been known for creating false rumors about <a href="http://news.cnet.com/8301-1023_3-10058410-93.html">Steve Jobs having a heart attack</a> (and causing Apple stock to take a tumble) and rigging the <a href="http://www.pcmag.com/article2/0,2817,2345987,00.asp">Time Magazine 2008</a> most influential person poll to be Christopher Poole aka Moot the founder of the site. Essentially this site with its large and anonymous user base is able to cause a lot of trouble when motivated to do so.</p>
<p>Upon seeing the video from Jessi ,4chan users decided to take it upon themselves to teach this girl a &#8216;lesson&#8217; through harassing phone calls and  vandalism of social media profiles among other things. While what this little girl has said online is  absolutely inappropriate for a girl her age to be saying at all, harassing her and her family is even worse. With the growing ease of finding personal information online it is easy to announymously contact another person and do actions to them to the point of harassment. Kids especially not knowing the expansiveness of the internet and the consequences of being online are now increasingly at risk of receiving abuse online and without fully understanding could be sharing all sorts of personal information with perfect strangers on the web.</p>
<p>With younger age groups being at such risk online its very easy to say that they should be protected but the harder thing to answer is how?  No matter what restrictions are put in place there will be work arounds. Age restrictions on sites are easily lied to and  parental controls are almost easily turned off as well. When others can act anonymously and manipulate your own information how can be protect those who are just learning about the full expanse of the web?</p>
<p><strong>Creating Online Persona&#8217;s</strong></p>
<p>In the end I think managing your online self is becoming just as important as managing yourself offline. We all are visible online, its as easy as a quick <a href="http://www.google.ca/webhp?hl=en#hl=en&amp;source=hp&amp;q=Kevin+Richard+toronto&amp;aq=f&amp;aqi=&amp;aql=&amp;oq=&amp;gs_rfai=&amp;fp=5c2a37e8237772f8">google search</a> so we need to ensure that only what we want people to see is visible. I think we also have to remember that our anonymous selves aren&#8217;t completely anonymous either. Comments or accounts that you think you made in private  can still be potentially tracked back to you.</p>
<p>Having these online persona&#8217;s bring on new problems like cyber bullying and identity theft and for good and for bad put us in front of a more global audience. For now I&#8217;ll remain more careful of what I place online and will continue to watch how things develop.</p>
<p>Do you have a question or comment ? Feel free to reach me at <a href="http://twitter.com/kevrichard">@kevrichard</a> or kevin@kevrichard.com</p>
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		<title>But I Just Want to Be Touched!</title>
		<link>http://kevrichard.com/2009/10/but-i-just-want-to-be-touched/</link>
		<comments>http://kevrichard.com/2009/10/but-i-just-want-to-be-touched/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 03:14:36 +0000</pubDate>
		<dc:creator>Kevin  Richard</dc:creator>
				<category><![CDATA[Personal Thoughts]]></category>
		<category><![CDATA[Apple itablet]]></category>
		<category><![CDATA[Consumer Technology]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[lifestyle]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[New Products]]></category>
		<category><![CDATA[Psychology]]></category>

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		<description><![CDATA[A major trend I&#8217;m currently seeing in consumer electronics is that we are becoming  much more involved with our electronics. We&#8217;re touching more, we&#8217;re feeling more and we&#8217;re also bringing more technology around with us as &#8216;life tools&#8217; rather than leaving it at home. Here are some examples to show you what I mean: Mobile [...]]]></description>
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<p>A major trend I&#8217;m currently seeing in consumer electronics is that we are becoming  much more involved with our electronics. We&#8217;re touching more, we&#8217;re feeling more and we&#8217;re also bringing more technology around with us as &#8216;life tools&#8217; rather than leaving it at home. Here are some examples to show you what I mean:</p>
<p>Mobile Devices: Iphone, Blackberry Storm, Palm Pre ( and many others)</p>
<p>Computers: HP TouchSmart PC, Microsoft Surface,  and coming up the Crunch Pad, &#8216;Rumored&#8217; Applie itablet, and Microsoft Courier. Laptops have gotten a lot smaller, much more tactile and are getting additional screens for added use.</p>
<p>Interactive Gaming: the hold in your hand Nintendo DS, Sony PSP, and the Wii. Upcoming Xbox Natal and PS3&#8242;s new motion remote.</p>
<p>Other Products: touch screen GPS  and car displays, interactive footwear, Mp3 players with touch screens/internet/ video camera &#8230;.(truthfully I have a blank but the list definitely goes on!)</p>
<div style="text-align:center;"><a href="http://view.picapp.com/default.aspx?term=GPS&#038;iid=1623814" target="_blank"><img src="http://cdn.picapp.com/ftp/Images/1/8/e/0/Erin_McNaught_Launches_b71f.jpg?adImageId=5448252&#038;imageId=1623814" width="380" height="561"  border="0" alt="Erin McNaught Launches GPS System"/></a></div>
<p><script type="text/javascript" src="http://cdn.pis.picapp.com/IamProd/PicAppPIS/JavaScript/PisV4.js"></script></p>
<p>Even more recently I was interested to hear about how some television manufacturers were beginning to make 3d televisions , this is a drastic shift! Television has often been an inactive activity and now you&#8217;re getting placed into your shows!  Electronics becoming more tactile and interactive is an interesting shift. Perhaps over the years people have felt a lot more passive and immobile with the use of PC&#8217;s and low touch devices.</p>
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<p>With the improvement of wireless technology&#8217;s, smaller devices  and a more social internet maybe what we are seeing now are people in general wanting technologies that offer them an  experience and further feelings of freedom and attachment. For me thats an important shift to take into account and is something that can be used in terms of business and marketing.  Looking at customer experiences ( whether its interactive or passive ) how products are used ( are there ways to let a person know if they are doing this right? How can this product improve their life experience?)  and what  materials go into these products ( will material X feel better than material Y).</p>
<p>This may all seem very rambly&#8230;. or it may put things in perfect sense. I don&#8217;t know. Its just been something thats been on my mind for while, driving ideas and thoughts. Am I headed in the wrong direction with this or do I have a sense of sanity in these thoughts ? Let me know what you think.</p>
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